RLMObject Class Reference
Inherits from | RLMObjectBase : NSObject |
Declared in | RLMObject.h RLMObject.mm |
Overview
In Realm you define your model classes by subclassing RLMObject and adding properties to be persisted. You then instantiate and use your custom subclasses instead of using the RLMObject class directly.
// Dog.h
@interface Dog : RLMObject
@property NSString *name;
@property BOOL adopted;
@end
// Dog.m
@implementation Dog
@end //none needed
Supported property types
NSString
NSInteger
,CGFloat
,int
,long
,float
, anddouble
BOOL
orbool
NSDate
NSData
- RLMObject subclasses, so you can have many-to-one relationships.
RLMArray<X>
, where X is an RLMObject subclass, so you can have many-to-many relationships.
Attributes for Properties
You can set which of these properties should be indexed, stored inline, unique, required as well as delete rules for the links by implementing the attributesForProperty: method.
You can set properties to ignore (i.e. transient properties you do not want persisted to a Realm) by implementing ignoredProperties.
You can set default values for properties by implementing defaultPropertyValues.
Querying
You can query an object directly via the class methods: allObjects, objectsWhere:, objectsOrderedBy:where: and objectForKeyedSubscript: These methods allow you to easily query a custom subclass for instances of this class in the default Realm. To search in a Realm other than the default Realm use the interface on an RLMRealm instance.
Relationships
See our Cocoa guide for more details.
Tasks
Creating & Initializing Objects
-
– init
-
– initWithObject:
-
+ className
-
+ createInDefaultRealmWithObject:
-
+ createInRealm:withObject:
-
+ createOrUpdateInDefaultRealmWithObject:
-
+ createOrUpdateInRealm:withObject:
-
realm
property -
objectSchema
property -
invalidated
property
Customizing your Objects
Getting & Querying Objects from the Default Realm
Querying Specific Realms
Properties
invalidated
Indicates if an object can no longer be accessed.
@property (nonatomic, readonly, getter=isInvalidated) BOOL invalidated
Declared In
RLMObject.h
Class Methods
allObjects
Get all objects of this type from the default Realm.
+ (RLMResults *)allObjects
Return Value
An RLMResults of all objects of this type in the default Realm.
Declared In
RLMObject.h
allObjectsInRealm:
Get all objects of this type from the specified Realm.
+ (RLMResults *)allObjectsInRealm:(RLMRealm *)realm
Parameters
- realm
The Realm instance to query.
Return Value
An RLMResults of all objects of this type in the specified Realm.
Declared In
RLMObject.h
attributesForProperty:
Implement to set custom attributes for each property.
+ (RLMPropertyAttributes)attributesForProperty:(NSString *)propertyName
Parameters
- propertyName
Name of property for which attributes have been requested.
Return Value
Bitmask of property attributes for the given property.
Discussion
The default attributes for each property should be obtained by calling
[super attributesForProperty:propertyName]
, and then ORed together with
the attributes you wish to add. For example, to index a single property:
@interface Model : RLMObject
@property NSString *indexedProperty;
@property NSString *unindexedProperty;
@end
@implementation Model
+ (RLMPropertyAttributes)attributesForProperty:(NSString *)propertyName {
RLMPropertyAttributes attributes = [super attributesForProperty:propertyName];
if ([propertyName isEqualToString:@"indexedProperty"]) {
attributes |= RLMPropertyAttributeIndexed;
}
return attributes;
}
@end
Declared In
RLMObject.h
className
Helper to return the class name for an RLMObject subclass.
+ (NSString *)className
Return Value
The class name for the model class.
Declared In
RLMObject.h
createInDefaultRealmWithObject:
Create an RLMObject in the default Realm with a given object.
+ (instancetype)createInDefaultRealmWithObject:(id)object
Parameters
- object
The object used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
Creates an instance of this object and adds it to the default Realm populating the object with the given object.
If nested objects are included in the argument, createInDefaultRealmWithObject:
will be called
on them.
See Also
Declared In
RLMObject.h
createInRealm:withObject:
Create an RLMObject in a Realm with a given object.
+ (instancetype)createInRealm:(RLMRealm *)realm withObject:(id)object
Parameters
- realm
The Realm in which this object is persisted.
- object
The object used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
Creates an instance of this object and adds it to the given Realm populating the object with the given object.
If nested objects are included in the argument, createInRealm:withObject:
will be called
on them.
See Also
Declared In
RLMObject.h
createOrUpdateInDefaultRealmWithObject:
Create or update an RLMObject in the default Realm with a given object.
+ (instancetype)createOrUpdateInDefaultRealmWithObject:(id)object
Parameters
- object
The object used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
This method can only be called on object types with a primary key defined. If there is already an object with the same primary key value in the default RLMRealm its values are updated and the object is returned. Otherwise this creates and populates a new instance of this object in the default Realm.
If nested objects are included in the argument, createOrUpdateInDefaultRealmWithObject:
will be
called on them if have a primary key (createInDefaultRealmWithObject:
otherwise).
This is a no-op if the argument is an RLMObject of the same type already backed by the target realm.
See Also
Declared In
RLMObject.h
createOrUpdateInRealm:withObject:
Create or update an RLMObject with a given object.
+ (instancetype)createOrUpdateInRealm:(RLMRealm *)realm withObject:(id)object
Parameters
- realm
The Realm in which this object is persisted.
- object
The object used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
This method can only be called on object types with a primary key defined. If there is already an object with the same primary key value in the provided RLMRealm its values are updated and the object is returned. Otherwise this creates and populates a new instance of this object in the provided Realm.
If nested objects are included in the argument, createOrUpdateInRealm:withObject:
will be
called on them if have a primary key (createInRealm:withObject:
otherwise).
This is a no-op if the argument is an RLMObject of the same type already backed by the target realm.
See Also
Declared In
RLMObject.h
defaultPropertyValues
Implement to indicate the default values to be used for each property.
+ (NSDictionary *)defaultPropertyValues
Return Value
NSDictionary mapping property names to their default values.
Declared In
RLMObject.h
ignoredProperties
Implement to return an array of property names to ignore. These properties will not be persisted and are treated as transient.
+ (NSArray *)ignoredProperties
Return Value
NSArray of property names to ignore.
Declared In
RLMObject.h
objectForPrimaryKey:
Get the single object with the given primary key from the default Realm.
+ (instancetype)objectForPrimaryKey:(id)primaryKey
Return Value
An object of the subclass type or nil if an object with the given primary key does not exist.
Discussion
Returns the object from the default Realm which has the given primary key, or
nil
if the object does not exist. This is slightly faster than the otherwise
equivalent [[Sub
className objectsWhere:@"primaryKeyPropertyName = %@", key] firstObject]
.
This method requires that primaryKey
be overridden on the receiving subclass.
See Also
Declared In
RLMObject.h
objectInRealm:forPrimaryKey:
Get the single object with the given primary key from the specified Realm.
+ (instancetype)objectInRealm:(RLMRealm *)realm forPrimaryKey:(id)primaryKey
Return Value
An object of the subclass type or nil if an object with the given primary key does not exist.
Discussion
Returns the object from the specified Realm which has the given primary key, or
nil
if the object does not exist. This is slightly faster than the otherwise
equivalent [[Sub
className objectsInRealm:
realm where:@"primaryKeyPropertyName = %@", key] firstObject]
.
This method requires that primaryKey
be overridden on the receiving subclass.
See Also
Declared In
RLMObject.h
objectsInRealm:where:
Get objects matching the given predicate for this type from the specified Realm.
+ (RLMResults *)objectsInRealm:(RLMRealm *)realm where:(NSString *)predicateFormat, ...
Parameters
- realm
The Realm instance to query.
- predicateFormat
The predicate format string which can accept variable arguments.
Return Value
An RLMResults of objects of the subclass type in the specified Realm that match the given predicate
Declared In
RLMObject.h
objectsInRealm:withPredicate:
Get objects matching the given predicate for this type from the specified Realm.
+ (RLMResults *)objectsInRealm:(RLMRealm *)realm withPredicate:(NSPredicate *)predicate
Parameters
- realm
The Realm instance to query.
- predicate
The predicate to filter the objects.
Return Value
An RLMResults of objects of the subclass type in the specified Realm that match the given predicate
Declared In
RLMObject.h
objectsWhere:
Get objects matching the given predicate for this type from the default Realm.
+ (RLMResults *)objectsWhere:(NSString *)predicateFormat, ...
Parameters
- predicateFormat
The predicate format string which can accept variable arguments.
Return Value
An RLMResults of objects of the subclass type in the default Realm that match the given predicate
Declared In
RLMObject.h
objectsWithPredicate:
Get objects matching the given predicate for this type from the default Realm.
+ (RLMResults *)objectsWithPredicate:(NSPredicate *)predicate
Parameters
- predicate
The predicate to filter the objects.
Return Value
An RLMResults of objects of the subclass type in the default Realm that match the given predicate
Declared In
RLMObject.h
primaryKey
Implement to designate a property as the primary key for an RLMObject subclass. Only properties of type RLMPropertyTypeString and RLMPropertyTypeInt can be designated as the primary key. Primary key properties enforce uniqueness for each value whenever the property is set which incurs some overhead. Indexes are created automatically for string primary key properties.
+ (NSString *)primaryKey
Return Value
Name of the property designated as the primary key.
Declared In
RLMObject.h
Instance Methods
init
Initialize a standalone RLMObject
- (instancetype)init
Discussion
Initialize an unpersisted instance of this object. Call addObject: on an RLMRealm to add standalone object to a realm.
See Also
Declared In
RLMObject.h
initWithObject:
Initialize a standalone RLMObject with values from an NSArray or NSDictionary
- (instancetype)initWithObject:(id)object
Discussion
Initialize an unpersisted instance of this object. Call addObject: on an RLMRealm to add standalone object to a realm.
See Also
Declared In
RLMObject.h
isEqualToObject:
Returns YES if another RLMObject points to the same object in an RLMRealm. For RLMObject types
with a primary, key, isEqual:
is overridden to use this method (along with a corresponding
implementation for hash
.
- (BOOL)isEqualToObject:(RLMObject *)object
Parameters
- object
The object to compare to.
Return Value
YES if the object represents the same object in the same RLMRealm.
Declared In
RLMObject.h
linkingObjectsOfClass:forProperty:
Get an NSArray
of objects of type className
which have this object as the given property value. This can
be used to get the inverse relatshionship value for RLMObject
and RLMArray
properties.
- (NSArray *)linkingObjectsOfClass:(NSString *)className forProperty:(NSString *)property
Parameters
- className
The type of object on which the relationship to query is defined.
- property
The name of the property which defines the relationship.
Return Value
An NSArray of objects of type className
which have this object as thier value for the property
property.
Declared In
RLMObject.h