RLMObject Class Reference
Inherits from | RLMObjectBase |
Declared in | RLMObject.h |
Overview
In Realm you define your model classes by subclassing RLMObject
and adding properties to be persisted.
You then instantiate and use your custom subclasses instead of using the RLMObject
class directly.
// Dog.h
@interface Dog : RLMObject
@property NSString *name;
@property BOOL adopted;
@end
// Dog.m
@implementation Dog
@end //none needed
Supported property types
NSString
NSInteger
,CGFloat
,int
,long
,float
, anddouble
BOOL
orbool
NSDate
NSData
RLMObject
subclasses, so you can have many-to-one relationships.RLMArray<X>
, where X is anRLMObject
subclass, so you can have many-to-many relationships.
Querying
You can query an object directly via the class methods: allObjects
, objectsWhere:
, and objectsWithPredicate:
.
These methods allow you to easily query a custom subclass for instances of this class in the
default Realm. To search in a Realm other than the default Realm use the interface on an RLMRealm instance.
Relationships
See our Cocoa guide for more details.
Key-Value Observing
All RLMObject
properties (including properties you create in subclasses) are
Key-Value Observing compliant,
except for realm
and objectSchema
. There are several Realm-specific things
to keep in mind when observing Realm objects:
- Unlike
NSMutableArray
properties,RLMArray
properties do not require using the proxy object returned from-mutableArrayValueForKey:
, or defining KVC mutation methods on the containing class. You can simply call methods on the RLMArray directly and the changes will be observed by the containing object. - Standalone
RLMObjects
cannot be added to a Realm while they have any observed properties. - Modifying persisted
RLMObjects
in-observeValueForKeyPath:ofObject:change:context:
is problematic. Properties may change when the Realm is not in a write transaction (for example, when[RLMRealm refresh]
is called after changes are made on a different thread), and notifications sent prior to the change being applied (whenNSKeyValueObservingOptionPrior
is used) may be sent at times when you cannot begin a write transaction.
Tasks
Creating & Initializing Objects
-
– init
-
– initWithValue:
-
+ className
-
+ createInDefaultRealmWithValue:
-
+ createInRealm:withValue:
-
+ createOrUpdateInDefaultRealmWithValue:
-
+ createOrUpdateInRealm:withValue:
-
realm
property -
objectSchema
property -
invalidated
property
Customizing your Objects
Getting & Querying Objects from the Default Realm
Querying Specific Realms
Properties
invalidated
Indicates if an object can no longer be accessed.
@property (nonatomic, readonly, getter=isInvalidated) BOOL invalidated
Declared In
RLMObject.h
Class Methods
allObjects
Get all objects of this type from the default Realm.
+ (RLMResults *)allObjects
Return Value
An RLMResults of all objects of this type in the default Realm.
Declared In
RLMObject.h
allObjectsInRealm:
Get all objects of this type from the specified Realm.
+ (RLMResults *)allObjectsInRealm:(RLMRealm *)realm
Parameters
- realm
The Realm instance to query.
Return Value
An RLMResults of all objects of this type in the specified Realm.
Declared In
RLMObject.h
className
Helper to return the class name for an RLMObject subclass.
+ (NSString *)className
Return Value
The class name for the model class.
Discussion
Warning: Do not override. Realm relies on this method returning the exact class name.
Declared In
RLMObject.h
createInDefaultRealmWithValue:
Create an RLMObject in the default Realm with a given value.
+ (instancetype)createInDefaultRealmWithValue:(id)value
Parameters
- value
The value used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
Creates an instance of this object and adds it to the default Realm populating the object with the given value.
If nested objects are included in the argument, createInDefaultRealmWithValue:
will be called
on them.
See Also
Declared In
RLMObject.h
createInRealm:withValue:
Create an RLMObject in a Realm with a given object.
+ (instancetype)createInRealm:(RLMRealm *)realm withValue:(id)value
Parameters
- realm
The Realm in which this object is persisted.
- value
The value used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
Creates an instance of this object and adds it to the given Realm populating the object with the given object.
If nested objects are included in the argument, createInRealm:withValue:
will be called
on them.
See Also
Declared In
RLMObject.h
createOrUpdateInDefaultRealmWithValue:
Create or update an RLMObject in the default Realm with a given object.
+ (instancetype)createOrUpdateInDefaultRealmWithValue:(id)value
Parameters
- value
The value used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
This method can only be called on object types with a primary key defined. If there is already an object with the same primary key value in the default RLMRealm its values are updated and the object is returned. Otherwise this creates and populates a new instance of this object in the default Realm.
If nested objects are included in the argument, createOrUpdateInDefaultRealmWithValue:
will be
called on them if have a primary key (createInDefaultRealmWithValue:
otherwise).
This is a no-op if the argument is an RLMObject of the same type already backed by the target realm.
See Also
Declared In
RLMObject.h
createOrUpdateInRealm:withValue:
Create or update an RLMObject with a given object.
+ (instancetype)createOrUpdateInRealm:(RLMRealm *)realm withValue:(id)value
Parameters
- realm
The Realm in which this object is persisted.
- value
The value used to populate the object. This can be any key/value coding compliant object, or a JSON object such as those returned from the methods in NSJSONSerialization, or an NSArray with one object for each persisted property. An exception will be thrown if any required properties are not present and no default is set.
When passing in an NSArray, all properties must be present, valid and in the same order as the properties defined in the model.
Discussion
This method can only be called on object types with a primary key defined. If there is already an object with the same primary key value in the provided RLMRealm its values are updated and the object is returned. Otherwise this creates and populates a new instance of this object in the provided Realm.
If nested objects are included in the argument, createOrUpdateInRealm:withValue:
will be
called on them if have a primary key (createInRealm:withValue:
otherwise).
This is a no-op if the argument is an RLMObject of the same type already backed by the target realm.
See Also
Declared In
RLMObject.h
defaultPropertyValues
Implement to indicate the default values to be used for each property.
+ (nullable NSDictionary *)defaultPropertyValues
Return Value
NSDictionary mapping property names to their default values.
Declared In
RLMObject.h
ignoredProperties
Implement to return an array of property names to ignore. These properties will not be persisted and are treated as transient.
+ (nullable NSArray *)ignoredProperties
Return Value
NSArray of property names to ignore.
Declared In
RLMObject.h
indexedProperties
Return an array of property names for properties which should be indexed. Only supported for string and int properties.
+ (NSArray *)indexedProperties
Return Value
NSArray of property names.
Declared In
RLMObject.h
objectForPrimaryKey:
Get the single object with the given primary key from the default Realm.
+ (nullable instancetype)objectForPrimaryKey:(nullable id)primaryKey
Return Value
An object of the subclass type or nil if an object with the given primary key does not exist.
Discussion
Returns the object from the default Realm which has the given primary key, or
nil
if the object does not exist. This is slightly faster than the otherwise
equivalent [[Sub
className objectsWhere:@"primaryKeyPropertyName = %@", key] firstObject]
.
This method requires that primaryKey
be overridden on the receiving subclass.
See Also
Declared In
RLMObject.h
objectInRealm:forPrimaryKey:
Get the single object with the given primary key from the specified Realm.
+ (nullable instancetype)objectInRealm:(RLMRealm *)realm forPrimaryKey:(nullable id)primaryKey
Return Value
An object of the subclass type or nil if an object with the given primary key does not exist.
Discussion
Returns the object from the specified Realm which has the given primary key, or
nil
if the object does not exist. This is slightly faster than the otherwise
equivalent [[Sub
className objectsInRealm:
realm where:@"primaryKeyPropertyName = %@", key] firstObject]
.
This method requires that primaryKey
be overridden on the receiving subclass.
See Also
Declared In
RLMObject.h
objectsInRealm:where:
Get objects matching the given predicate for this type from the specified Realm.
+ (RLMResults *)objectsInRealm:(RLMRealm *)realm where:(NSString *)predicateFormat, ...
Parameters
- realm
The Realm instance to query.
- predicateFormat
The predicate format string which can accept variable arguments.
Return Value
An RLMResults of objects of the subclass type in the specified Realm that match the given predicate
Declared In
RLMObject.h
objectsInRealm:withPredicate:
Get objects matching the given predicate for this type from the specified Realm.
+ (RLMResults *)objectsInRealm:(RLMRealm *)realm withPredicate:(nullable NSPredicate *)predicate
Parameters
- realm
The Realm instance to query.
- predicate
The predicate to filter the objects.
Return Value
An RLMResults of objects of the subclass type in the specified Realm that match the given predicate
Declared In
RLMObject.h
objectsWhere:
Get objects matching the given predicate for this type from the default Realm.
+ (RLMResults *)objectsWhere:(NSString *)predicateFormat, ...
Parameters
- predicateFormat
The predicate format string which can accept variable arguments.
Return Value
An RLMResults of objects of the subclass type in the default Realm that match the given predicate
Declared In
RLMObject.h
objectsWithPredicate:
Get objects matching the given predicate for this type from the default Realm.
+ (RLMResults *)objectsWithPredicate:(nullable NSPredicate *)predicate
Parameters
- predicate
The predicate to filter the objects.
Return Value
An RLMResults of objects of the subclass type in the default Realm that match the given predicate
Declared In
RLMObject.h
primaryKey
Implement to designate a property as the primary key for an RLMObject subclass. Only properties of type RLMPropertyTypeString and RLMPropertyTypeInt can be designated as the primary key. Primary key properties enforce uniqueness for each value whenever the property is set which incurs some overhead. Indexes are created automatically for primary key properties.
+ (nullable NSString *)primaryKey
Return Value
Name of the property designated as the primary key.
Declared In
RLMObject.h
requiredProperties
Implement to return an array of property names that should not allow storing nil.
+ (NSArray *)requiredProperties
Return Value
NSArray of property names that are required.
Discussion
By default, all properties of a type that support storing nil are considered optional properties. To require that an object in a Realm always have a non-nil value for a property, add the name of the property to the array returned from this method.
Currently only String, Data, and Object properties support storing nil, and all other properties are implicitly treated as if they were required properties. Support for additional types will come in the future.
Declared In
RLMObject.h
Instance Methods
init
Initialize a standalone RLMObject
- (instancetype)init
Discussion
Initialize an unpersisted instance of this object. Call addObject: on an RLMRealm to add standalone object to a realm.
See Also
Declared In
RLMObject.h
initWithValue:
Initialize a standalone RLMObject with values from an NSArray or NSDictionary
- (instancetype)initWithValue:(id)value
Discussion
Initialize an unpersisted instance of this object. Call addObject: on an RLMRealm to add standalone object to a realm.
See Also
Declared In
RLMObject.h
isEqualToObject:
Returns YES if another RLMObject points to the same object in an RLMRealm. For RLMObject types
with a primary, key, isEqual:
is overridden to use this method (along with a corresponding
implementation for hash
.
- (BOOL)isEqualToObject:(RLMObject *)object
Parameters
- object
The object to compare to.
Return Value
YES if the object represents the same object in the same RLMRealm.
Declared In
RLMObject.h
linkingObjectsOfClass:forProperty:
Get an NSArray
of objects of type className
which have this object as the given property value. This can
be used to get the inverse relatshionship value for RLMObject
and RLMArray
properties.
- (NSArray *)linkingObjectsOfClass:(NSString *)className forProperty:(NSString *)property
Parameters
- className
The type of object on which the relationship to query is defined.
- property
The name of the property which defines the relationship.
Return Value
An NSArray of objects of type className
which have this object as thier value for the property
property.
Declared In
RLMObject.h