Realm
A Realm instance (also referred to as a realm
) represents a Realm
database.
Realms can either be stored on disk (see init(path:)
) or in
memory (see init(inMemoryIdentifier:)
).
Realm instances are cached internally, and constructing equivalent Realm objects (with the same path or identifier) produces limited overhead.
If you specifically want to ensure a Realm object is
destroyed (for example, if you wish to open a realm, check some property, and
then possibly delete the realm file and re-open it), place the code which uses
the realm within an autoreleasepool {}
and ensure you have no other
strong references to it.
-
Path to the file where this Realm is persisted.
Declaration
Swift
public var path: String { return rlmRealm.path }
-
Indicates if this Realm was opened in read-only mode.
Declaration
Swift
public var readOnly: Bool { return rlmRealm.readOnly }
-
The Schema used by this realm.
Declaration
Swift
public var schema: Schema { return Schema(rlmRealm.schema) }
-
Returns a
Configuration
that can be used to create thisRealm
instance.Declaration
Swift
public var configuration: Configuration { return Configuration.fromRLMRealmConfiguration(rlmRealm.configuration) }
-
Undocumented
Declaration
Swift
public final class Realm
-
Obtains a Realm instance with the given configuration. Defaults to the default Realm configuration, which can be changed by setting
Realm.Configuration.defaultConfiguration
.Declaration
Swift
public convenience init(configuration: Configuration = Configuration.defaultConfiguration) throws
-
Obtains a Realm instance persisted at the specified file path.
Declaration
Swift
public convenience init(path: String) throws
-
Undocumented
Declaration
Swift
public final class Realm
-
Undocumented
Declaration
Swift
public final class Realm
-
Helper to perform actions contained within the given block inside a write transation.
Declaration
Swift
public func write(block: (() -> Void))
-
Begins a write transaction in a
Realm
.Only one write transaction can be open at a time. Write transactions cannot be nested, and trying to begin a write transaction on a
Realm
which is already in a write transaction with throw an exception. Calls tobeginWrite
fromRealm
instances in other threads will block until the current write transaction completes.Before beginning the write transaction,
beginWrite
updates theRealm
to the latest Realm version, as ifrefresh()
was called, and generates notifications if applicable. This has no effect if theRealm
was already up to date.It is rarely a good idea to have write transactions span multiple cycles of the run loop, but if you do wish to do so you will need to ensure that the
Realm
in the write transaction is kept alive until the write transaction is committed.Declaration
Swift
public func beginWrite()
-
Commits all writes operations in the current write transaction.
After this is called, the
Realm
reverts back to being read-only.Calling this when not in a write transaction will throw an exception.
Declaration
Swift
public func commitWrite()
-
Revert all writes made in the current write transaction and end the transaction.
This rolls back all objects in the Realm to the state they were in at the beginning of the write transaction, and then ends the transaction.
This restores the data for deleted objects, but does not reinstate deleted accessor objects. Any
Object
s which were added to the Realm will be invalidated rather than switching back to standalone objects. Given the following code:let oldObject = objects(ObjectType).first! let newObject = ObjectType() realm.beginWrite() realm.add(newObject) realm.delete(oldObject) realm.cancelWrite()
Both
oldObject
andnewObject
will returntrue
forinvalidated
, but re-running the query which providedoldObject
will once again return the valid object.Calling this when not in a write transaction will throw an exception.
Declaration
Swift
public func cancelWrite()
-
Indicates if this Realm is currently in a write transaction.
Declaration
Swift
public var inWriteTransaction: Bool
-
Adds or updates an object to be persisted it in this Realm.
When ‘update’ is ‘true’, the object must have a primary key. If no objects exist in the Realm instance with the same primary key value, the object is inserted. Otherwise, the existing object is updated with any changed values.
When added, all linked (child) objects referenced by this object will also be added to the Realm if they are not already in it. If the object or any linked objects already belong to a different Realm an exception will be thrown. Use one of the
create
functions to insert a copy of a persisted object into a different Realm.The object to be added must be valid and cannot have been previously deleted from a Realm (i.e.
invalidated
must be false).Declaration
Swift
public func add(object: Object, update: Bool = false)
-
Adds or updates objects in the given sequence to be persisted it in this Realm.
Declaration
Swift
public func add<S: SequenceType where S.Generator.Element: Object>(objects: S, update: Bool = false)
-
Create an
Object
with the given value.Creates or updates an instance of this object and adds it to the
Realm
populating the object with the given value.When ‘update’ is ‘true’, the object must have a primary key. If no objects exist in the Realm instance with the same primary key value, the object is inserted. Otherwise, the existing object is updated with any changed values.
Declaration
Swift
public func create<T: Object>(type: T.Type, value: AnyObject = [:], update: Bool = false) -> T
-
Deletes the given object from this Realm.
Declaration
Swift
public func delete(object: Object)
-
Deletes the given objects from this Realm.
Declaration
Swift
public func delete<S: SequenceType where S.Generator.Element: Object>(objects: S)
-
Deletes all objects from this Realm.
Declaration
Swift
public func deleteAll()
-
Returns all objects of the given type in the Realm.
Declaration
Swift
public func objects<T: Object>(type: T.Type) -> Results<T>
-
Get an object with the given primary key.
Returns
nil
if no object exists with the given primary key.This method requires that
primaryKey()
be overridden on the given subclass.Declaration
Swift
public func objectForPrimaryKey<T: Object>(type: T.Type, key: AnyObject) -> T?
-
Add a notification handler for changes in this Realm.
Declaration
Swift
public func addNotificationBlock(block: NotificationBlock) -> NotificationToken
-
Remove a previously registered notification handler using the token returned from
addNotificationBlock(_:)
Declaration
Swift
public func removeNotification(notificationToken: NotificationToken)
-
Whether this Realm automatically updates when changes happen in other threads.
If set to
true
(the default), changes made on other threads will be reflected in this Realm on the next cycle of the run loop after the changes are committed. If set tofalse
, you must manually call -refresh on the Realm to update it to get the latest version.Even with this enabled, you can still call
refresh()
at any time to update the Realm before the automatic refresh would occur.Notifications are sent when a write transaction is committed whether or not this is enabled.
Disabling this on a
Realm
without any strong references to it will not have any effect, and it will switch back to YES the next time theRealm
object is created. This is normally irrelevant as it means that there is nothing to refresh (as persistedObject
s,List
s, andResults
have strong references to the containingRealm
), but it means that settingRealm().autorefresh = false
inapplication(_:didFinishLaunchingWithOptions:)
and only later storing Realm objects will not work.Defaults to true.
Declaration
Swift
public var autorefresh: Bool
-
Update a
Realm
and outstanding objects to point to the most recent data for thisRealm
.Declaration
Swift
public func refresh() -> Bool
-
Invalidate all
Object
s andResults
read from this Realm.A Realm holds a read lock on the version of the data accessed by it, so that changes made to the Realm on different threads do not modify or delete the data seen by this Realm. Calling this method releases the read lock, allowing the space used on disk to be reused by later write transactions rather than growing the file. This method should be called before performing long blocking operations on a background thread on which you previously read data from the Realm which you no longer need.
All
Object
,Results
andList
instances obtained from thisRealm
on the current thread are invalidated, and can not longer be used. TheRealm
itself remains valid, and a new read transaction is implicitly begun the next time data is read from the Realm.Calling this method multiple times in a row without reading any data from the Realm, or before ever reading any data from the Realm is a no-op. This method cannot be called on a read-only Realm.
Declaration
Swift
public func invalidate()
-
Write an encrypted and compacted copy of the Realm to the given path.
The destination file cannot already exist.
Note that if this is called from within a write transaction it writes the current data, and not data when the last write transaction was committed.
Declaration
Swift
public func writeCopyToPath(path: String, encryptionKey: NSData? = nil) throws
-
Undocumented
Declaration
Swift
public final class Realm