Class FullSyncConfiguration
A FullSyncConfiguration is used to setup a Realm that can be synchronized in "full" mode between devices using the Realm Object Server. The entirety of the Realm will be kept in sync between the server and the client.
Inherited Members
Namespace: Realms.Sync
Assembly: Realm.dll
Syntax
public class FullSyncConfiguration : SyncConfigurationBase
Constructors
| Improve this Doc View SourceFullSyncConfiguration(Uri, User, String)
Initializes a new instance of the FullSyncConfiguration class.
Declaration
public FullSyncConfiguration(Uri serverUri, User user = null, string optionalPath = null)
Parameters
Type | Name | Description |
---|---|---|
Uri | serverUri | A unique Uri that identifies the Realm. In URIs, |
User | user | A valid User. If not provided, the currently logged-in user will be used. |
String | optionalPath | Path to the realm, must be a valid full path for the current platform, relative subdirectory, or just filename. |
Properties
| Improve this Doc View SourceClientResyncMode
Gets or sets a value controlling the behavior in case of a Client Resync. Default is RecoverLocalRealm.
Declaration
public ClientResyncMode ClientResyncMode { get; set; }
Property Value
Type | Description |
---|---|
ClientResyncMode |