AnyRealmCollection
public struct AnyRealmCollection<Element> : RealmCollection, UntypedCollection where Element : RealmCollectionValue
extension AnyRealmCollection: RealmSubscribable
A type-erased RealmCollection
.
Instances of RealmCollection
forward operations to an opaque underlying collection having the same Element
type.
-
The type of the objects contained within the collection.
Declaration
Swift
public typealias ElementType = Element
-
Declaration
Swift
public func index(after i: Int) -> Int
-
Declaration
Swift
public func index(before i: Int) -> Int
-
Creates an
AnyRealmCollection
wrappingbase
.Declaration
Swift
public init<C>(_ base: C) where Element == C.Element, C : RealmCollection
-
The Realm which manages the collection, or
nil
if the collection is unmanaged.Declaration
Swift
public var realm: Realm? { get }
-
Indicates if the collection can no longer be accessed.
The collection can no longer be accessed if
invalidate()
is called on the containingrealm
.Declaration
Swift
public var isInvalidated: Bool { get }
-
The number of objects in the collection.
Declaration
Swift
public var count: Int { get }
-
A human-readable description of the objects contained in the collection.
Declaration
Swift
public var description: String { get }
-
Returns the index of the given object, or
nil
if the object is not in the collection.Declaration
Swift
public func index(of object: Element) -> Int?
Parameters
object
An object.
-
Returns the index of the first object matching the given predicate, or
nil
if no objects match.Declaration
Swift
public func index(matching predicate: NSPredicate) -> Int?
Parameters
predicate
The predicate with which to filter the objects.
-
Returns an array containing the objects in the collection at the indexes specified by a given index set.
Warning
warning Throws if an index supplied in the IndexSet is out of bounds.
Declaration
Swift
public func objects(at indexes: IndexSet) -> [Element]
Parameters
indexes
The indexes in the collection to select objects from.
-
Returns a
Results
containing all objects matching the given predicate in the collection.Declaration
Swift
public func filter(_ predicate: NSPredicate) -> Results<Element>
Parameters
predicate
The predicate with which to filter the objects.
Return Value
A
Results
containing objects that match the given predicate.
-
Returns a
Results
containing the objects in the collection, but sorted.Objects are sorted based on the values of the given key path. For example, to sort a collection of
Student
s from youngest to oldest based on theirage
property, you might callstudents.sorted(byKeyPath: "age", ascending: true)
.Warning
Collections may only be sorted by properties of boolean,
Date
,NSDate
, single and double-precision floating point, integer, and string types.Declaration
Swift
public func sorted(byKeyPath keyPath: String, ascending: Bool) -> Results<Element>
Parameters
keyPath
The key path to sort by.
ascending
The direction to sort in.
-
Returns a
Results
containing the objects in the collection, but sorted.Warning
Collections may only be sorted by properties of boolean,
Date
,NSDate
, single and double-precision floating point, integer, and string types.Declaration
Swift
public func sorted<S: Sequence>(by sortDescriptors: S) -> Results<Element> where S.Iterator.Element == SortDescriptor
Parameters
sortDescriptors
A sequence of
SortDescriptor
s to sort by.
-
Returns the minimum (lowest) value of the given property among all the objects in the collection, or
nil
if the collection is empty.Warning
Only a property whose type conforms to the
MinMaxType
protocol can be specified.Declaration
Swift
public func min<T>(ofProperty property: String) -> T? where T : MinMaxType
Parameters
property
The name of a property whose minimum value is desired.
-
Returns the maximum (highest) value of the given property among all the objects in the collection, or
nil
if the collection is empty.Warning
Only a property whose type conforms to the
MinMaxType
protocol can be specified.Declaration
Swift
public func max<T>(ofProperty property: String) -> T? where T : MinMaxType
Parameters
property
The name of a property whose minimum value is desired.
-
Returns the sum of the values of a given property over all the objects in the collection.
Warning
Only a property whose type conforms to the
AddableType
protocol can be specified.Declaration
Swift
public func sum<T>(ofProperty property: String) -> T where T : AddableType
Parameters
property
The name of a property whose values should be summed.
-
Returns the average value of a given property over all the objects in the collection, or
nil
if the collection is empty.Warning
Only the name of a property whose type conforms to the
AddableType
protocol can be specified.Declaration
Swift
public func average<T>(ofProperty property: String) -> T? where T : AddableType
Parameters
property
The name of a property whose average value should be calculated.
-
Returns the object at the given
index
.Declaration
Swift
public subscript(position: Int) -> Element { get }
Parameters
index
The index.
-
Returns a
RLMIterator
that yields successive elements in the collection.Declaration
Swift
public func makeIterator() -> RLMIterator<Element>
-
The position of the first element in a non-empty collection. Identical to endIndex in an empty collection.
Declaration
Swift
public var startIndex: Int { get }
-
The collection’s “past the end” position. endIndex is not a valid argument to subscript, and is always reachable from startIndex by zero or more applications of successor().
Declaration
Swift
public var endIndex: Int { get }
-
Returns an
Array
containing the results of invokingvalueForKey(_:)
withkey
on each of the collection’s objects.Declaration
Swift
public func value(forKey key: String) -> Any?
Parameters
key
The name of the property whose values are desired.
-
Returns an
Array
containing the results of invokingvalueForKeyPath(_:)
withkeyPath
on each of the collection’s objects.Declaration
Swift
public func value(forKeyPath keyPath: String) -> Any?
Parameters
keyPath
The key path to the property whose values are desired.
-
Invokes
setValue(_:forKey:)
on each of the collection’s objects using the specifiedvalue
andkey
.Warning
This method may only be called during a write transaction.
Declaration
Swift
public func setValue(_ value: Any?, forKey key: String)
Parameters
value
The value to set the property to.
key
The name of the property whose value should be set on each object.
-
Registers a block to be called each time the collection changes.
The block will be asynchronously called with the initial results, and then called again after each write transaction which changes either any of the objects in the collection, or which objects are in the collection.
The
change
parameter that is passed to the block reports, in the form of indices within the collection, which of the objects were added, removed, or modified during each write transaction. See theRealmCollectionChange
documentation for more information on the change information supplied and an example of how to use it to update aUITableView
.At the time when the block is called, the collection will be fully evaluated and up-to-date, and as long as you do not perform a write transaction on the same thread or explicitly call
realm.refresh()
, accessing it will never perform blocking work.If no queue is given, notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. If a queue is given, notifications are delivered to that queue instead. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification. This can include the notification with the initial collection.
For example, the following code performs a write transaction immediately after adding the notification block, so there is no opportunity for the initial notification to be delivered first. As a result, the initial notification will reflect the state of the Realm after the write transaction.
let dogs = realm.objects(Dog.self) print("dogs.count: \(dogs?.count)") // => 0 let token = dogs.observe { changes in switch changes { case .initial(let dogs): // Will print "dogs.count: 1" print("dogs.count: \(dogs.count)") break case .update: // Will not be hit in this example break case .error: break } } try! realm.write { let dog = Dog() dog.name = "Rex" person.dogs.append(dog) } // end of run loop execution context
You must retain the returned token for as long as you want updates to be sent to the block. To stop receiving updates, call
invalidate()
on the token.Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.
Declaration
Swift
public func observe(on queue: DispatchQueue? = nil, _ block: @escaping (RealmCollectionChange<AnyRealmCollection>) -> Void) -> NotificationToken
Parameters
queue
The serial dispatch queue to receive notification on. If
nil
, notifications are delivered to the current thread.block
The block to be called whenever a change occurs.
Return Value
A token which must be held for as long as you want updates to be delivered.
-
Registers a block to be called each time the collection changes.
The block will be asynchronously called with the initial results, and then called again after each write transaction which changes either any of the objects in the collection, or which objects are in the collection.
The
change
parameter that is passed to the block reports, in the form of indices within the collection, which of the objects were added, removed, or modified during each write transaction. See theRealmCollectionChange
documentation for more information on the change information supplied and an example of how to use it to update aUITableView
.At the time when the block is called, the collection will be fully evaluated and up-to-date, and as long as you do not perform a write transaction on the same thread or explicitly call
realm.refresh()
, accessing it will never perform blocking work.Notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification. This can include the notification with the initial collection.
For example, the following code performs a write transaction immediately after adding the notification block, so there is no opportunity for the initial notification to be delivered first. As a result, the initial notification will reflect the state of the Realm after the write transaction.
let dogs = realm.objects(Dog.self) print("dogs.count: \(dogs?.count)") // => 0 let token = dogs.observe { changes in switch changes { case .initial(let dogs): // Will print "dogs.count: 1" print("dogs.count: \(dogs.count)") break case .update: // Will not be hit in this example break case .error: break } } try! realm.write { let dog = Dog() dog.name = "Rex" person.dogs.append(dog) } // end of run loop execution context
If no key paths are given, the block will be executed on any insertion, modification, or deletion for all object properties and the properties of any nested, linked objects. If a key path or key paths are provided, then the block will be called for changes which occur only on the provided key paths. For example, if:
class Dog: Object { @Persisted var name: String @Persisted var age: Int @Persisted var toys: List<Toy> } // ... let dogs = realm.objects(Dog.self) let token = dogs.observe(keyPaths: ["name"]) { changes in switch changes { case .initial(let dogs): // ... case .update: // This case is hit: // - after the token is intialized // - when the name property of an object in the // collection is modified // - when an element is inserted or removed // from the collection. // This block is not triggered: // - when a value other than name is modified on // one of the elements. case .error: // ... } } // end of run loop execution context
- If the observed key path were
["toys.brand"]
, then any insertion or deletion to thetoys
list on any of the collection’s elements would trigger the block. Changes to thebrand
value on anyToy
that is linked to aDog
in this collection will trigger the block. Changes to a value other thanbrand
on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would also trigger a notification. If the above example observed the
["toys"]
key path, then any insertion, deletion, or modification to thetoys
list for any element in the collection would trigger the block. Changes to any value on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would still trigger a notification.
Note
Multiple notification tokens on the same object which filter for separate key paths do not filter exclusively. If one key path change is satisfied for one notification token, then all notification token blocks for that object will execute.
If no queue is given, notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. If a queue is given, notifications are delivered to that queue instead. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification.
You must retain the returned token for as long as you want updates to be sent to the block. To stop receiving updates, call
invalidate()
on the token.Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.Declaration
Swift
public func observe(keyPaths: [String]? = nil, on queue: DispatchQueue? = nil, _ block: @escaping (RealmCollectionChange<AnyRealmCollection>) -> Void) -> NotificationToken
Parameters
keyPaths
Only properties contained in the key paths array will trigger the block when they are modified. If
nil
, notifications will be delivered for any property change on the object. String key paths which do not correspond to a valid a property will throw an exception. See description above for more detail on linked properties.queue
The serial dispatch queue to receive notification on. If
nil
, notifications are delivered to the current thread.block
The block to be called whenever a change occurs.
Return Value
A token which must be held for as long as you want updates to be delivered.
- If the observed key path were
-
Registers a block to be called each time the collection changes.
The block will be asynchronously called with the initial results, and then called again after each write transaction which changes either any of the objects in the collection, or which objects are in the collection.
The
change
parameter that is passed to the block reports, in the form of indices within the collection, which of the objects were added, removed, or modified during each write transaction. See theRealmCollectionChange
documentation for more information on the change information supplied and an example of how to use it to update aUITableView
.At the time when the block is called, the collection will be fully evaluated and up-to-date, and as long as you do not perform a write transaction on the same thread or explicitly call
realm.refresh()
, accessing it will never perform blocking work.Notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification. This can include the notification with the initial collection.
For example, the following code performs a write transaction immediately after adding the notification block, so there is no opportunity for the initial notification to be delivered first. As a result, the initial notification will reflect the state of the Realm after the write transaction.
let dogs = realm.objects(Dog.self) print("dogs.count: \(dogs?.count)") // => 0 let token = dogs.observe { changes in switch changes { case .initial(let dogs): // Will print "dogs.count: 1" print("dogs.count: \(dogs.count)") break case .update: // Will not be hit in this example break case .error: break } } try! realm.write { let dog = Dog() dog.name = "Rex" person.dogs.append(dog) } // end of run loop execution context
If no key paths are given, the block will be executed on any insertion, modification, or deletion for all object properties and the properties of any nested, linked objects. If a key path or key paths are provided, then the block will be called for changes which occur only on the provided key paths. For example, if:
class Dog: Object { @Persisted var name: String @Persisted var age: Int @Persisted var toys: List<Toy> } // ... let dogs = realm.objects(Dog.self) let token = dogs.observe(keyPaths: [\Dog.name]) { changes in switch changes { case .initial(let dogs): // ... case .update: // This case is hit: // - after the token is intialized // - when the name property of an object in the // collection is modified // - when an element is inserted or removed // from the collection. // This block is not triggered: // - when a value other than name is modified on // one of the elements. case .error: // ... } } // end of run loop execution context
- If the observed key path were
[\Dog.toys.brand]
, then any insertion or deletion to thetoys
list on any of the collection’s elements would trigger the block. Changes to thebrand
value on anyToy
that is linked to aDog
in this collection will trigger the block. Changes to a value other thanbrand
on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would also trigger a notification. If the above example observed the
[\Dog.toys]
key path, then any insertion, deletion, or modification to thetoys
list for any element in the collection would trigger the block. Changes to any value on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would still trigger a notification.
Note
Multiple notification tokens on the same object which filter for separate key paths do not filter exclusively. If one key path change is satisfied for one notification token, then all notification token blocks for that object will execute.
If no queue is given, notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. If a queue is given, notifications are delivered to that queue instead. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification.
You must retain the returned token for as long as you want updates to be sent to the block. To stop receiving updates, call
invalidate()
on the token.Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.Declaration
Swift
public func observe<T: ObjectBase>(keyPaths: [PartialKeyPath<T>], on queue: DispatchQueue? = nil, _ block: @escaping (RealmCollectionChange<AnyRealmCollection>) -> Void) -> NotificationToken
Parameters
keyPaths
Only properties contained in the key paths array will trigger the block when they are modified. If
nil
, notifications will be delivered for any property change on the object. See description above for more detail on linked properties.queue
The serial dispatch queue to receive notification on. If
nil
, notifications are delivered to the current thread.block
The block to be called whenever a change occurs.
Return Value
A token which must be held for as long as you want updates to be delivered.
- If the observed key path were
-
Returns if this collection is frozen.
Declaration
Swift
public var isFrozen: Bool { get }
-
Returns a frozen (immutable) snapshot of this collection.
The frozen copy is an immutable collection which contains the same data as this collection currently contains, but will not update when writes are made to the containing Realm. Unlike live collections, frozen collections can be accessed from any thread.
Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.Warning
Holding onto a frozen collection for an extended period while performing write transaction on the Realm may result in the Realm file growing to large sizes. SeeRealm.Configuration.maximumNumberOfActiveVersions
for more information.Declaration
Swift
public func freeze() -> AnyRealmCollection
-
Returns a live version of this frozen collection.
This method resolves a reference to a live copy of the same frozen collection. If called on a live collection, will return itself.
Declaration
Swift
public func thaw() -> AnyRealmCollection?