Results
@frozen
public struct Results<Element> : Equatable where Element : RealmCollectionValue
extension Results: RealmSubscribable
extension Results: RealmCollection
extension Results: Encodable where Element: Encodable
Results
is an auto-updating container type in Realm returned from object queries.
Results
can be queried with the same predicates as List<Element>
, and you can
chain queries to further filter query results.
Results
always reflect the current state of the Realm on the current thread, including during write transactions on
the current thread. The one exception to this is when using for...in
enumeration, which will always enumerate over
the objects which matched the query when the enumeration is begun, even if some of them are deleted or modified to be
excluded by the filter during the enumeration.
Results
are lazily evaluated the first time they are accessed; they only run queries when the result of the query is
requested. This means that chaining several temporary Results
to sort and filter your data does not perform any
unnecessary work processing the intermediate state.
Once the results have been evaluated or a notification block has been added, the results are eagerly kept up-to-date, with the work done to keep them up-to-date done on a background thread whenever possible.
Results instances cannot be directly instantiated.
-
A human-readable description of the objects represented by the results.
Declaration
Swift
public var description: String { get }
-
The type of the objects described by the results.
Declaration
Swift
public typealias ElementType = Element
-
The Realm which manages this results. Note that this property will never return
nil
.Declaration
Swift
public var realm: Realm? { get }
-
Indicates if the results are no longer valid.
The results becomes invalid if
invalidate()
is called on the containingrealm
. An invalidated results can be accessed, but will always be empty.Declaration
Swift
public var isInvalidated: Bool { get }
-
The number of objects in the results.
Declaration
Swift
public var count: Int { get }
-
Returns the index of the given object in the results, or
nil
if the object is not present.Declaration
Swift
public func index(of object: Element) -> Int?
-
Returns the index of the first object matching the predicate, or
nil
if no objects match.Declaration
Swift
public func index(matching predicate: NSPredicate) -> Int?
Parameters
predicate
The predicate with which to filter the objects.
-
Returns the object at the given
index
.Declaration
Swift
public subscript(position: Int) -> Element { get }
Parameters
index
The index.
-
Returns the first object in the results, or
nil
if the results are empty.Declaration
Swift
public var first: Element? { get }
-
Returns the last object in the results, or
nil
if the results are empty.Declaration
Swift
public var last: Element? { get }
-
Returns an array containing the objects in the results at the indexes specified by a given index set.
Warning
warning Throws if an index supplied in the IndexSet is out of bounds.
Declaration
Swift
public func objects(at indexes: IndexSet) -> [Element]
Parameters
indexes
The indexes in the results to select objects from.
-
Returns an
Array
containing the results of invokingvalueForKey(_:)
withkey
on each of the results.Declaration
Swift
public func value(forKey key: String) -> Any?
Parameters
key
The name of the property whose values are desired.
-
Returns an
Array
containing the results of invokingvalueForKeyPath(_:)
withkeyPath
on each of the results.Declaration
Swift
public func value(forKeyPath keyPath: String) -> Any?
Parameters
keyPath
The key path to the property whose values are desired.
-
Invokes
setValue(_:forKey:)
on each of the objects represented by the results using the specifiedvalue
andkey
.Warning
This method may only be called during a write transaction.
Declaration
Swift
public func setValue(_ value: Any?, forKey key: String)
Parameters
value
The object value.
key
The name of the property whose value should be set on each object.
-
Returns a
Results
containing all objects matching the given predicate in the collection.Declaration
Swift
public func filter(_ predicate: NSPredicate) -> Results<Element>
Parameters
predicate
The predicate with which to filter the objects.
-
Returns a
Results
containing the objects represented by the results, but sorted.Objects are sorted based on the values of the given key path. For example, to sort a collection of
Student
s from youngest to oldest based on theirage
property, you might callstudents.sorted(byKeyPath: "age", ascending: true)
.Warning
Collections may only be sorted by properties of boolean,
Date
,NSDate
, single and double-precision floating point, integer, and string types.Declaration
Swift
public func sorted(byKeyPath keyPath: String, ascending: Bool = true) -> Results<Element>
Parameters
keyPath
The key path to sort by.
ascending
The direction to sort in.
-
Returns a
Results
containing the objects represented by the results, but sorted.Warning
Collections may only be sorted by properties of boolean,
Date
,NSDate
, single and double-precision floating point, integer, and string types.Declaration
Swift
public func sorted<S: Sequence>(by sortDescriptors: S) -> Results<Element> where S.Iterator.Element == SortDescriptor
Parameters
sortDescriptors
A sequence of
SortDescriptor
s to sort by. -
Returns a
Results
containing distinct objects based on the specified key pathsDeclaration
Swift
public func distinct<S: Sequence>(by keyPaths: S) -> Results<Element> where S.Iterator.Element == String
Parameters
keyPaths
The key paths used produce distinct results
-
Returns the minimum (lowest) value of the given property among all the results, or
nil
if the results are empty.Warning
Only a property whose type conforms to the
MinMaxType
protocol can be specified.Declaration
Swift
public func min<T>(ofProperty property: String) -> T? where T : MinMaxType
Parameters
property
The name of a property whose minimum value is desired.
-
Returns the maximum (highest) value of the given property among all the results, or
nil
if the results are empty.Warning
Only a property whose type conforms to the
MinMaxType
protocol can be specified.Declaration
Swift
public func max<T>(ofProperty property: String) -> T? where T : MinMaxType
Parameters
property
The name of a property whose minimum value is desired.
-
Returns the sum of the values of a given property over all the results.
Warning
Only a property whose type conforms to the
AddableType
protocol can be specified.Declaration
Swift
public func sum<T>(ofProperty property: String) -> T where T : AddableType
Parameters
property
The name of a property whose values should be summed.
-
Returns the average value of a given property over all the results, or
nil
if the results are empty.Warning
Only the name of a property whose type conforms to the
AddableType
protocol can be specified.Declaration
Swift
public func average<T>(ofProperty property: String) -> T? where T : AddableType
Parameters
property
The name of a property whose average value should be calculated.
-
Registers a block to be called each time the collection changes.
The block will be asynchronously called with the initial results, and then called again after each write transaction which changes either any of the objects in the collection, or which objects are in the collection.
The
change
parameter that is passed to the block reports, in the form of indices within the collection, which of the objects were added, removed, or modified during each write transaction. See theRealmCollectionChange
documentation for more information on the change information supplied and an example of how to use it to update aUITableView
.At the time when the block is called, the collection will be fully evaluated and up-to-date, and as long as you do not perform a write transaction on the same thread or explicitly call
realm.refresh()
, accessing it will never perform blocking work.If no queue is given, notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. If a queue is given, notifications are delivered to that queue instead. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification. This can include the notification with the initial collection.
For example, the following code performs a write transaction immediately after adding the notification block, so there is no opportunity for the initial notification to be delivered first. As a result, the initial notification will reflect the state of the Realm after the write transaction.
let dogs = realm.objects(Dog.self) print("dogs.count: \(dogs?.count)") // => 0 let token = dogs.observe { changes in switch changes { case .initial(let dogs): // Will print "dogs.count: 1" print("dogs.count: \(dogs.count)") break case .update: // Will not be hit in this example break case .error: break } } try! realm.write { let dog = Dog() dog.name = "Rex" person.dogs.append(dog) } // end of run loop execution context
You must retain the returned token for as long as you want updates to be sent to the block. To stop receiving updates, call
invalidate()
on the token.Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.
Declaration
Swift
public func observe(on queue: DispatchQueue? = nil, _ block: @escaping (RealmCollectionChange<Results>) -> Void) -> NotificationToken
Parameters
queue
The serial dispatch queue to receive notification on. If
nil
, notifications are delivered to the current thread.block
The block to be called whenever a change occurs.
Return Value
A token which must be held for as long as you want updates to be delivered.
-
Registers a block to be called each time the collection changes.
The block will be asynchronously called with the initial results, and then called again after each write transaction which changes either any of the objects in the collection, or which objects are in the collection.
The
change
parameter that is passed to the block reports, in the form of indices within the collection, which of the objects were added, removed, or modified during each write transaction. See theRealmCollectionChange
documentation for more information on the change information supplied and an example of how to use it to update aUITableView
.At the time when the block is called, the collection will be fully evaluated and up-to-date, and as long as you do not perform a write transaction on the same thread or explicitly call
realm.refresh()
, accessing it will never perform blocking work.If no queue is given, notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. If a queue is given, notifications are delivered to that queue instead. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification. This can include the notification with the initial collection.
For example, the following code performs a write transaction immediately after adding the notification block, so there is no opportunity for the initial notification to be delivered first. As a result, the initial notification will reflect the state of the Realm after the write transaction.
let dogs = realm.objects(Dog.self) print("dogs.count: \(dogs?.count)") // => 0 let token = dogs.observe { changes in switch changes { case .initial(let dogs): // Will print "dogs.count: 1" print("dogs.count: \(dogs.count)") break case .update: // Will not be hit in this example break case .error: break } } try! realm.write { let dog = Dog() dog.name = "Rex" person.dogs.append(dog) } // end of run loop execution context
If no key paths are given, the block will be executed on any insertion, modification, or deletion for all object properties and the properties of any nested, linked objects. If a key path or key paths are provided, then the block will be called for changes which occur only on the provided key paths. For example, if:
class Dog: Object { @Persisted var name: String @Persisted var age: Int @Persisted var toys: List<Toy> } // ... let dogs = realm.objects(Dog.self) let token = dogs.observe(keyPaths: ["name"]) { changes in switch changes { case .initial(let dogs): // ... case .update: // This case is hit: // - after the token is intialized // - when the name property of an object in the // collection is modified // - when an element is inserted or removed // from the collection. // This block is not triggered: // - when a value other than name is modified on // one of the elements. case .error: // ... } } // end of run loop execution context
- If the observed key path were
["toys.brand"]
, then any insertion or deletion to thetoys
list on any of the collection’s elements would trigger the block. Changes to thebrand
value on anyToy
that is linked to aDog
in this collection will trigger the block. Changes to a value other thanbrand
on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would also trigger a notification. If the above example observed the
["toys"]
key path, then any insertion, deletion, or modification to thetoys
list for any element in the collection would trigger the block. Changes to any value on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would still trigger a notification.
Note
Multiple notification tokens on the same object which filter for separate key paths do not filter exclusively. If one key path change is satisfied for one notification token, then all notification token blocks for that object will execute.
You must retain the returned token for as long as you want updates to be sent to the block. To stop receiving updates, call
invalidate()
on the token.Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.Declaration
Swift
public func observe(keyPaths: [String]? = nil, on queue: DispatchQueue? = nil, _ block: @escaping (RealmCollectionChange<Results>) -> Void) -> NotificationToken
Parameters
keyPaths
Only properties contained in the key paths array will trigger the block when they are modified. If
nil
, notifications will be delivered for any property change on the object. String key paths which do not correspond to a valid a property will throw an exception. See description above for more detail on linked properties.queue
The serial dispatch queue to receive notification on. If
nil
, notifications are delivered to the current thread.block
The block to be called whenever a change occurs.
Return Value
A token which must be held for as long as you want updates to be delivered.
- If the observed key path were
-
Registers a block to be called each time the collection changes.
The block will be asynchronously called with the initial results, and then called again after each write transaction which changes either any of the objects in the collection, or which objects are in the collection.
The
change
parameter that is passed to the block reports, in the form of indices within the collection, which of the objects were added, removed, or modified during each write transaction. See theRealmCollectionChange
documentation for more information on the change information supplied and an example of how to use it to update aUITableView
.At the time when the block is called, the collection will be fully evaluated and up-to-date, and as long as you do not perform a write transaction on the same thread or explicitly call
realm.refresh()
, accessing it will never perform blocking work.If no queue is given, notifications are delivered via the standard run loop, and so can’t be delivered while the run loop is blocked by other activity. If a queue is given, notifications are delivered to that queue instead. When notifications can’t be delivered instantly, multiple notifications may be coalesced into a single notification. This can include the notification with the initial collection.
For example, the following code performs a write transaction immediately after adding the notification block, so there is no opportunity for the initial notification to be delivered first. As a result, the initial notification will reflect the state of the Realm after the write transaction.
let dogs = realm.objects(Dog.self) print("dogs.count: \(dogs?.count)") // => 0 let token = dogs.observe { changes in switch changes { case .initial(let dogs): // Will print "dogs.count: 1" print("dogs.count: \(dogs.count)") break case .update: // Will not be hit in this example break case .error: break } } try! realm.write { let dog = Dog() dog.name = "Rex" person.dogs.append(dog) } // end of run loop execution context
If no key paths are given, the block will be executed on any insertion, modification, or deletion for all object properties and the properties of any nested, linked objects. If a key path or key paths are provided, then the block will be called for changes which occur only on the provided key paths. For example, if:
class Dog: Object { @Persisted var name: String @Persisted var age: Int @Persisted var toys: List<Toy> } // ... let dogs = realm.objects(Dog.self) let token = dogs.observe(keyPaths: [\Dog.name]) { changes in switch changes { case .initial(let dogs): // ... case .update: // This case is hit: // - after the token is intialized // - when the name property of an object in the // collection is modified // - when an element is inserted or removed // from the collection. // This block is not triggered: // - when a value other than name is modified on // one of the elements. case .error: // ... } } // end of run loop execution context
- If the observed key path were
[\Dog.toys.brand]
, then any insertion or deletion to thetoys
list on any of the collection’s elements would trigger the block. Changes to thebrand
value on anyToy
that is linked to aDog
in this collection will trigger the block. Changes to a value other thanbrand
on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would also trigger a notification. If the above example observed the
[\Dog.toys]
key path, then any insertion, deletion, or modification to thetoys
list for any element in the collection would trigger the block. Changes to any value on anyToy
that is linked to aDog
in this collection would not trigger the block. Any insertion or removal to theDog
type collection being observed would still trigger a notification.
Note
Multiple notification tokens on the same object which filter for separate key paths do not filter exclusively. If one key path change is satisfied for one notification token, then all notification token blocks for that object will execute.
You must retain the returned token for as long as you want updates to be sent to the block. To stop receiving updates, call
invalidate()
on the token.Warning
This method cannot be called during a write transaction, or when the containing Realm is read-only.Declaration
Swift
public func observe<T: ObjectBase>(keyPaths: [PartialKeyPath<T>], on queue: DispatchQueue? = nil, _ block: @escaping (RealmCollectionChange<Results>) -> Void) -> NotificationToken
Parameters
keyPaths
Only properties contained in the key paths array will trigger the block when they are modified. If
nil
, notifications will be delivered for any property change on the object. String key paths which do not correspond to a valid a property will throw an exception. See description above for more detail on linked properties.queue
The serial dispatch queue to receive notification on. If
nil
, notifications are delivered to the current thread.block
The block to be called whenever a change occurs.
Return Value
A token which must be held for as long as you want updates to be delivered.
- If the observed key path were
-
Declaration
Swift
public var isFrozen: Bool { get }
-
Declaration
Swift
public func freeze() -> Results
-
Declaration
Swift
public func thaw() -> Results?
-
A publisher that emits Void each time the collection changes.
Despite the name, this actually emits after the collection has changed.
Declaration
Swift
public var objectWillChange: RealmPublishers.WillChange<Results> { get }
-
Returns a
RLMIterator
that yields successive elements in the results.Declaration
Swift
public func makeIterator() -> RLMIterator<Element>
-
The position of the first element in a non-empty collection. Identical to endIndex in an empty collection.
Declaration
Swift
public var startIndex: Int { get }
-
The collection’s “past the end” position. endIndex is not a valid argument to subscript, and is always reachable from startIndex by zero or more applications of successor().
Declaration
Swift
public var endIndex: Int { get }
-
Declaration
Swift
public func index(after i: Int) -> Int
-
Declaration
Swift
public func index(before i: Int) -> Int
-
Declaration
Swift
public func encode(to encoder: Encoder) throws
-
Returns a
Results
containing distinct objects based on the specified key pathsDeclaration
Swift
public func distinct<S: Sequence>(by keyPaths: S) -> Results<Element> where S.Iterator.Element == PartialKeyPath<Element>
Parameters
keyPaths
The key paths used produce distinct results